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Metaverse Market 2021 Comprehensive Industry and Vendor Landscape 2030

Quadintel published a research report on the Metaverse Market. The study offers primary and secondary research and exhaustive global market analysis. In addition, the research report explores the parent industry and its strategic substances in detail.

The global metaverse market size was US$ 62.6 billion in 2021. The global metaverse market is forecast to grow to US$ 848.8 billion by 2030 by registering a compound annual growth rate (CAGR) of 39.1% during the forecast period from 2022 to 2030.

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Factors Influencing the Market

The growing popularity of metaverse is set to transform the outlook of the gaming sector. Apart from that, the artificial intelligence and virtual technology industry is forecast to witness a significant revolution in the coming years. As a result, it will fuel the growth of the global metaverse market.

Companies are also contributing to this trend by investing highly in the development and programming of new innovative techniques. For instance, Facebook, Inc. announced to invest nearly $10 billion in Facebook Reality Labs as the company is focusing on the development of metaverse. This investment made in 2021 aims to develop innovative and advanced technological metaverse.

Furthermore, the metaverse is expected to open new doors of possibilities for the education sector. As a result, it will drive the metaverse market forward.

The harmful impact of metaverse on the health and psychology of individuals may limit the growth of the market.

COVID-19 Impact Analysis

The wake of the COVID-19 pandemic changed the outlook of various industries. The gaming industry and social media platforms gained substantial traction throughout the pandemic period. It is owing to the significance of work-from-home culture. Furthermore, online education also increased the interest of students in gaming, which propelled the market forward.


Regional Analysis

The Asia-Pacific metaverse market is forecast to record robust revenue growth during the forecast period. It is owing to the presence of various start-ups such as Bolly Heroes, OneRare, LOKA, Cope. Studio, Interality, Zippy, NextMeet, Zhongqingbaowang Interaction Network Co., Ltd. (ZQGame), miHoYo Co., Ltd., etc.

Furthermore, the growing use of social media will contribute to the growth of the Asia-Pacific metaverse market during the forecast period. Companies in the region are also focusing on outperforming competitors. For instance, ByteDance Ltd, a Beijing-based developer of the short video app TikTok, acquired VR Pico Interactive Inc. with the aim to introduce its metaverse. The firm aims to do so with the help of Pico Interactive’s software and hardware.

Competitors in the Market

Facebook, Inc.
Nvidia Corporation
Epic Games, Inc.
Nextech AR Solutions Corp.
Tencent Holdings Ltd.
ByteDance Ltd.
NetEase, Inc.
Roblox Corporation
Unity Technologies, Inc.
Lilith Games
Other Prominent Players
Market Segmentation

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The global metaverse market segmentation focuses on Component, Platform, Offering, Technology, and Region.

By Component

Displays; eXtended Reality (XR) Hardware
Haptic Sensors & Devices,
Smart Glasses, Omni Treadmills
AR/VR Headsets
Asset Creation Tools
Programming Engines

By Platform


By Offerings

Virtual Platform
Asset Marketplaces
Financial Services

By Technology

Virtual Reality (VR) & Augmented Reality (AR)
Mixed Reality (MR)

By Application

Online Shopping
Content Creation
Social Media
Virtual Runway Shows
Aircraft Maintenance

By Application

Media & Entertainment
Aerospace & Defence

By Regional Outlook

North America
The U.S.
Western Europe
The UK
Rest of Western Europe
Eastern Europe
Rest of Eastern Europe
Asia Pacific
Australia & New Zealand
Rest of Asia Pacific
Middle East & Africa (MEA)
Saudi Arabia
South Africa
Rest of MEA
South America
Rest of South America

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Table of Contents:

  • Market Overview
  • Market Definition and Scope
  • Market Dynamics
  • Market Industry Analysis
  • Market, Regional Analysis
  • Analysis of Leading Companies
  • Competitive Intelligence
  • Research Process
  • Market Analysis and Forecast, By Product Types

What aspects regarding the regional analysis Market are included in this report?

  • Geographical regions covered in the report include North America, Europe, Asia Pacific, Latin America and Middle East and Africa region.
  • The report consists of detailed region-wise analysis of current and future market trends, providing information on product usage and consumption.
  • The growth rate of the market in every region, including their countries over the forecast period is included in the market report.
  • Based on what factors are the key market players assessed in this report?
  • The report offers detailed analysis of leading companies in the market across the globe.
  • It provides details of the major vendors involved in the Market including Key Players
  • A comprehensive overview of each company including the company profile, generated revenue, pricing of goods and
  • the manufactured products is incorporated in the report.
  • The facts and figures about market competitors along with standpoints of leading market players are presented in the report.
  • The recent developments, mergers and acquisitions related to mentioned key players are provided in the market report.

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