The game worlds on NINTENDO GAMECUBE this fall will be filled with the boundless innovation of Animal Crossing, an epic tale of dinosaur rescue in Star Fox Adventures, and the unbridled merriment of Super Mario Sunshine.
This week Nintendo kicks-off “Non-Stop Nights of Nintendo,” a launch schedule, with practically a game-a-day from October through December, featuring dozens of game releases designed for teen and mature players.
The cornerstones of the line-up are the launches of two of the most wildly anticipated exclusive NINTENDO GAMECUBE titles, Metroid Prime (Nov. 18) and Capcom’s Resident Evil 0 (Nov. 12). But these games are only a start. Before New Year’s Eve, older players will see their favorite game genres flooded with titles featuring traditional and extreme sports, racing, fighting and first-person-shooters, building the NINTENDO GAMECUBE library to a total of 180 games by year’s end.
“Nintendo has always delivered innovative, high-quality interactive entertainment, and it’s only logical to see them more aggressively push to increase their appeal among an older audience,” says Jerry Madaio, vice president, merchandising, Electronics Boutique. “Standout titles like Metroid Prime and Resident Evil 0 achieve that goal.”
“For more than 20 years, Nintendo has justifiably earned its reputation as the only company capable of creating hit games for all ages, across all cultures,” says Peter MacDougall, executive vice president, sales and marketing, Nintendo of America Inc. “But this fall, NINTENDO GAMECUBE owners will find that same emphasis on top-quality and riveting thrills inside games with decidedly more mature environments.”
Aside from Metroid Prime and Resident Evil 0, Nintendo also released the exclusive, psychological thriller Eternal Darkness: Sanity’s Requiem in June. Among the upcoming NINTENDO GAMECUBE releases through the end of the year are: Star Wars: Bounty Hunter from LucasArts; FIFA 2003, Knockout Kings 2003, Medal of Honor: Frontline and James Bond: Nightfire from Electronic Arts; Tom Clancy’s Ghost Recon from
Since the release of its first home video game system in 1983, Nintendo has sold more than 1.6 billion video games worldwide, creating enduring industry icons such as Mario and Donkey Kong and launching such franchises as Zelda and Pokémon. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere.
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