According to IMARC Group’s latest report, titled “Mobile Gaming Market: Industry Trends, Share, Size, Growth, Opportunity and Forecast 2023-2028,” the global mobile gaming market size reached US$ 82.5 Billion in 2022. Looking forward, IMARC Group expects the market to reach US$ 149.3 Billion by 2028, exhibiting a growth rate (CAGR) of 9.8% during 2023-2028. This report can serve as an excellent guide for investors, researchers, consultants, marketing strategists and all those who are planning to foray into the market in any form.
Mobile gaming refers to digital games specifically designed to work on mobile devices such as smartphones, pocket personal computers (PCs) or tablets, smartwatches, media players, and feature phones. These games depend on a high-performance central processing unit (CPU), graphics processing unit (GPU), random access memory (RAM), and high-resolution display screens to ensure optimum performance. They can be downloaded from the internet or mobile operator portals through Wi-Fi, Bluetooth, infrared connections, and memory cards. They enhance team-building skills and concentration, improve morale, increase creativity, build social connections, minimize stress, and enhance problem-solving skills. Owing to these benefits, mobile gaming is gaining immense traction across the globe.
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Market Trends
The market is primarily driven by significant growth in the mobile gaming industry. In addition, the increasing penetration of high-speed internet, the growing use of smartphones for mobile gaming, and the development of mobile chipsets that offer better performance and less battery drain, along with high-resolution displays up to six inches, have contributed to the production of AAA-quality mobile games, which is accelerating the product adoption rate. Moreover, the incorporation of three-dimensional (3D), augmented reality (AR), and virtual reality (VR) games to provide immersive real-world experiences represents another major growth-inducing factor. Furthermore, the widespread adoption of mobile gaming due to the recent onset of the coronavirus disease (COVID-19) pandemic with lockdown restrictions and the World Health Organization (WHO) recommending citizens stay home and play games resulting in the #PlayApartTogether gaming campaign, along with the extensive product development by gaming industries, are other factors creating a positive market outlook.
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List of Key Companies Covered in this Market Report:
The report has segmented the market on the basis of type, device type, platform, business model and geography.
Breakup by Type:
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