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A Comprehensive Study Exploring Virtual Events Market | Key Players Zoom Video Communications Inc., Adobe Systems, Microsoft Corporation, VFairs

The Detailed Market intelligence report on the Virtual Events Market applies the most effective of each primary and secondary analysis to weighs upon the competitive landscape and also the outstanding market players expected to dominate Virtual Events Market place for the forecast 2022– 2028.

Global Virtual Events Market is valued at USD 75.21 Billion in 2020 and is expected to reach USD 366.5 Billion by 2027 with a CAGR of 21.89% over the forecast period.

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 Scope of The Report:

Any event that brings people together digitally at the same time is referred to as a virtual event. A virtual event can be anything from a small group conversation to a panel, fireside chat, or direct video broadcast lecture, presentation, or lesson that takes place live over video. Brand recognition, product launch, business networking, knowledge-sharing sessions, community building, and a variety of other objectives can all be accomplished through virtual events. Virtual tradeshows, virtual job fairs, virtual conferences, virtual sales meetings, virtual college open days, and virtual company-wide gatherings are all popular uses of virtual events. Organizations use virtual events for presentations, training, job fairs, expos, internal meetings, and sessions. Associations, professional conference organizers, company executives, marketing managers, product management, human resources, and other essential stakeholders lead virtual events. Alan Saperstein and Randy Selman of Visual Data Corporation (now known as Onstream Media) first publicly defined and presented the “virtual tradeshow” as “ConventionView” in a presentation to investors at the Waldorf Astoria hotel in New York City in April 1993. The global demand for virtual events is being strengthened by the development of increased use of the internet, innovative ways of virtual events and other factors.

The key players in the global Virtual Events market are,

Some major key players for the Global Virtual Events Market report cover prominent players like Zoom Video Communications Inc., Adobe Systems, Microsoft Corporation, VFairs, Toshiba, Citrix Systems, ALIVE Events, IBM, Alcatel-Lucent, Cisco Systems Inc., Cvent Inc., Mitel Networks, BroadSoft, ALE International, George P Johnson, COREX, Eventxtra, Ubivent, and others.

Key Market Segments:

By Types:

Internal
External
Extended

By Services:

Communication
Training
Sales and Marketing
Recruitment
Entertainment

By End-user:

Educational Institutes
Enterprises
Healthcare
Organizations
Others

By Region:

North America

U.S.
Canada

Europe

Germany
France
U.K.
Italy
Spain
Sweden
Netherland
Turkey
Switzerland
Belgium
Rest of Europe

Asia-Pacific

South Korea
Japan
China
India
Australia
Philippines
Singapore
Malaysia
Thailand
Indonesia
Rest Of APAC

Latin America

Mexico
Colombia
Brazil
Argentina
Peru
Rest of South America

Middle East and Africa

Saudi Arabia
UAE
Egypt
South Africa
Rest Of MEA

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The major factor driving the growth of the global virtual events market is the growing number of internet users globally. The growing numbers of internet users may require a stream of meet-ups, conferences, and entertainment, which can be brought by the virtual events and their many platforms. For instance, according to International Telecommunication Union, in 2019 internet usage topped 50%, with 75% of the global population having an active mobile broadband connection and fixed broadband subscribers reaching just over 15%. Today, more than 57% of homes have access to the Internet. A mobile broadband network is accessible to 93% of the world’s population. In 2019, around 72 percent of urban households have access to the Internet at home, about twice as many as rural households (almost 38 percent).

This research study involved the extensive usage of both primary and secondary data sources. The research process involved the study of various factors affecting the industry, including the government policy, market environment, competitive landscape, historical data, present trends in the market, technological innovation, upcoming technologies and the technical progress in related industry, and market risks, opportunities, market barriers and challenges. Top-down and bottom-up approaches are used to validate the global market size market and estimate the market size for manufacturers, regions segments, product segments and applications (end users). All possible factors that influence the markets included in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

The market size for top-level markets and sub-segments is normalized, and the effect of inflation, economic downturns, and regulatory & policy changes or other factors are not accounted for in the market forecast. This data is combined and added with detailed inputs and analysis from BrandEssenceResearch and presented in this report.

Key Benefits of Global Virtual Events Industry Report–

Global Virtual Events Industry report covers in-depth historical and forecast analysis.
Global Virtual Events Industry research report provides detailed information about Market Introduction, Market Summary, Global market Revenue (Revenue USD), Market Drivers, Market Restraints, Market Opportunities, Virtual Events Companies, Competitive Analysis, Regional and Country levels.
Global Virtual Events Industry report helps to identify opportunities in the marketplace.
Global Virtual Events Industry report covers an extensive analysis of emerging trends and competitive landscape.

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