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article imageRazer unveils its debut smartphone for 'ultimate entertainment'

By James Walker     Nov 2, 2017 in Technology
Razer has unveiled its first smartphone, a device geared specifically towards on-the-go entertainment. The company, better known for its gaming products, said the handset has "ground-breaking" audio-visual hardware for improved mobile gaming and videos.
Razer announced the Razer Phone during an event in London today. The device is built from repurposed hardware Razer acquired from Nextbit. The company bought the Android smartphone brand almost a year ago, prompting speculation around its intentions with the acquisition.
The Razer Phone has the same basic design as the Nextbit Robin. Beyond the chassis aesthetics, little else remains the same. Razer has swapped the Robin's bright blue-and-white plastic shell for a matte black aluminium one. It then overhauled the rest of the hardware with a set of extremely high-end, gamer-friendly specs.
Razer Phone
Razer Phone
Razer
The 5.7-inch 2560x1440 display takes up most of the front of the handset. Its refresh rate can be configured up to 120Hz, twice what's offered by most regular smartphones. Underneath, Razer's included Qualcomm's Snapdragon 835 processor and a massive 8GB of RAM. Storage is relatively small though, at only 64GB. It can be expanded with a microSD card.
Two 12-megapixel cameras are fitted to the rear of the phone in an increasingly common dual-lens setup. There's a fingerprint reader on the right side, a USB-C port on the bottom and a volume rocker on the left. The entire package is kept running by a gigantic 4,000mAh battery, one of the largest units available in a phone. It's a nod to Razer's intended audience of power-hungry mobile gamers.
Razer Phone
Razer Phone
Razer
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In a period when many view the smartphone industry as stagnant, Razer's decision to enter the market with a power user's device might seem misguided. According to company co-founder and CEO Min-Liang Tan, the handset has been built specifically to offer an improved mobile gaming experience. Razer still considers mobile gaming to be limited by hardware capabilities, despite years of innovation by the leading smartphone brands.
"It's common knowledge that I'm obsessed with my smartphones, I play a ton of games on them, and they're my go-to for streaming content," said Razer co-founder and CEO Min-Liang Tan. "We have wanted to make a phone with gaming-level tech for years, and the Razer Phone delivers in every way we imagined."
Razer Phone
Razer Phone
Razer
Razer's partnered with several top gaming companies to optimise popular titles for the device. Developers including Tencent, Square Enix, Jagex and Bandai Namco will add support for the Razer Phone's 120Hz refresh rate, giving gamers smoother visuals and improved performance.
Razer's opening pre-orders today at $699.99 in the U.S, £699.99 in the U.K. and €749.99 in Europe. The company will also be selling 1,337 "Special Edition" versions that include its green triple-headed snake logo. They'll be sold online in the U.S. and Canada, from the Razer Store in San Francisco and from Three stores in the U.K.
More about razer, razer phone, Smartphones, Mobile, Gaming
 
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