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Press Release

Graphic Processing Unit Market Is Anticipated to Reach US$ 130.60 Billion by 2026, Growing at a CAGR of over 30.0% Until 2026

Graphic Processing Unit Market - Global Industry Analysis, Market Size, Opportunities and Forecast, 2018 - 2026

This press release was orginally distributed by SBWire

Pune, India -- (SBWIRE) -- 02/18/2019 -- World-wide Graphic Processing Unit (GPU) market size was likely to reach over USD 103.60 billion by 2026 with a CAGR of 30% during the coming years.

The hardware segment held a larger part GPU market share of the overall industry of over 70% in 2018 and is relied upon to command the market by 2025. The market development is credited to an expansion in the adoption of hardware components, for example, dedicated and integrated processors. These processors are utilized in a few gadgets including tablets, gaming consoles, and cell phones to help realistic serious applications. GPU shipments are assessed to enroll a development rate of around 5% over the estimate course of events. In 2017, the devoted GPU unit shipments were evaluated at more than 92,000 thousand units.

According to the gadget type, tablets will observer the quickest development rate of over 30% over the conjecture time frame because of an ascent being used of these gadgets for gaming purposes. These gadgets have inbuilt GPU processors that assistance to convey vivid mixed media with 2D and 3D designs to upgrade the gaming knowledge.

The cloud deployment segment is relied upon to develop at a CAGR of over 40% in the GPU market. The demand for cloud-based models will increment because of developing needs among associations to oversee immense datasets guaranteeing superior and decreased expenses. GPU-based cloud stages give high dependability and guarantee bring down support when contrasted with on-start GPU organization. An expansion in the take-up of cloud models will quicken the demand for GPUs in the cloud to deliver high performance.

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The automotive GPU market will observer the most noteworthy development rate of over 35% from 2018 to 2024 because of an expansion in the utilization of GPUs to quicken plan and designing applications. As the business is concentrating on growing new vehicles with enhanced plan and usefulness, GPUs are broadly utilized in CAD/CAM programming to trigger the analysis of complex informational indexes and the use of questions to structure new models and examples. As the demand for this product will expand, the realistic handling unit (GPU) market is relied upon to observe a surge over the forecast timeframe.

The global GPU market is segmented into component, deployment model, application and region. On the basis component, the global GPU market is segmented into hardware, software and service. Software is further segmented into CAD/CAM, simulation, imaging, digital video, modelling and animation, and others. Service is further segmented into training & consulting, integration & maintenance and managed service. Hardware segment is further segmented into GPU type (integrated, hybrid and dedicated) and device type (computer, tablet, gaming console and television). On the basis deployment model, the global GPU market is segmented into on-premise and cloud. On the basis application, the global GPU market is segmented into gaming, design and manufacturing, healthcare, automobile, real-estate, and others. On the basis of region the global GPU market is bifurcated into Europe, Latin America, North America, Middle East & Africa, and Asia Pacific.

The Asia Pacific GPU market held a prevailing piece of the pie of over 30% in 2017. The demand for GPUs is relied upon to ascend in the region because of quick development of the gaming business in nations including China, Japan, and India. As indicated by the Netherlands Enterprise Agency Report, the gaming business in Japan is the third biggest on the planet and created an all-out income of around USD 12.5 billion out of 2017.

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Developing advancements, for example, AR and VR, and the rising pattern of freemium diversions, will encourage the selection of GPUs to convey a superior gaming knowledge. Besides, an expansion being used of AI for brining development areas, for example, social insurance and assembling, will likewise goad the demand for GPUs. Artificial intelligence applications include the utilization of profound learning calculations to prepare neural systems. In this manner, to accelerate the complex computational process and to discover important bits of knowledge, frameworks require GPU-accelerated computers.

The key players contribution to the global GPU market areS3 Graphics, Advanced Micro Devices (AMD), Siemens AG, Autodesk, ScaleMatrix, Amazon Web Services, Qualcomm, Cogeco Communications, PTC, Dassault Systems, Penguin Computing, Google, Nimbix, IBM, NVIDIA, Intel, and Microsoft.

TABLE OF CONTENT

CHAPTER 1. INDUSTRY OVERVIEW

1.1. Definition and Scope
1.1.1. Definition of GPU
1.1.2. Market Segmentation
1.1.3. List of Abbreviations
1.2. Summary
1.2.1. Market Snapshot
1.2.2. GPU Market By Component
1.2.2.1. Global GPU Market Revenue and Growth Rate Comparison By Component (2015-2026)
1.2.2.2. Global GPU Market Revenue Share By Component in 2017
1.2.2.3. Software
1.2.2.4. Service
1.2.2.5. Hardware
1.2.2.6. Others
1.2.3. GPU Market By Deployment Model
1.2.3.1. Global GPU Market Revenue and Growth Rate Comparison By Deployment Model (2015-2026)
1.2.3.2. On-Premise
1.2.3.3. Cloud
1.2.3.4. Others
1.2.4. GPU Market By Application
1.2.4.1. Global GPU Market Revenue and Growth Rate Comparison By Application (2015-2026)
1.2.4.2. Gaming
1.2.4.3. Design And Manufacturing
1.2.4.4. Healthcare
1.2.4.5. Automobile
1.2.4.6. Real-Estate
1.2.4.7. Others
1.2.5. GPU Market by Geography
1.2.5.1. Global GPU Market Revenue and Growth Rate Comparison by Geography (2015-2026)
1.2.5.2. North America GPU Market Revenue and Growth Rate (2015-2026)
1.2.5.3. Europe GPU Market Revenue and Growth Rate (2015-2026)
1.2.5.4. Asia-Pacific GPU Market Revenue and Growth Rate (2015-2026)
1.2.5.5. Latin America GPU Market Revenue and Growth Rate (2015-2026)
1.2.5.6. Middle East and Africa (MEA) GPU Market Revenue and Growth Rate (2015-2026)

CHAPTER 2. MARKET DYNAMICS AND COMPETITION ANALYSIS

2.1. Market Drivers
2.2. Restraints and Challenges
2.3. Growth Opportunities
2.4. Porter's Five Forces Analysis
2.4.1. Bargaining Power of Suppliers
2.4.2. Bargaining Power of Buyers
2.4.3. Threat of Substitute
2.4.4. Threat of New Entrants
2.4.5. Degree of Competition
2.5. Value Chain Analysis
2.6. Cost Structure Analysis
2.6.1. Raw Material and Suppliers
2.6.2. Manufacturing Process Analysis
2.7. Regulatory Compliance
2.8. Competitive Landscape, 2017
2.8.1. Player Positioning Analysis
2.8.2. Key Strategies Adopted By Leading Players

CHAPTER 3. MANUFACTURING PLANTS ANALYSIS

3.1. Capacity and Commercial Production Date of Global GPU Major Manufacturers in 2017
3.2. Manufacturing Plants Distribution of Global GPU Major Manufacturers in 2017
3.3. R&D Status and Technology Source of Global GPU Major Manufacturers in 2017
3.4. Raw Materials Sources Analysis of Global GPU Major Manufacturers in 2017

CHAPTER 4. GPU MARKET BY COMPONENT

4.1. Global GPU Revenue By Component
4.2. Software
4.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
4.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
4.3. Service
4.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
4.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
4.4. Hardware
4.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
4.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
4.5. Other
4.5.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
4.5.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)

CHAPTER 5. GPU MARKET BY DEPLOYMENT MODEL

5.1. Global GPU Revenue By Deployment Model
5.2. On-Premise
5.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
5.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
5.3. Cloud
5.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
5.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
5.4. Others
5.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
5.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)

CHAPTER 6. GPU MARKET BY APPLICATION

6.1. Global GPU Revenue By Application
6.2. Gaming
6.2.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.2.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.3. Design And Manufacturing
6.3.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.3.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.4. Healthcare
6.4.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.4.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.5. Automobile
6.5.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.5.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.6. Real-Estate
6.6.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.6.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)
6.7. Others
6.7.1. Market Revenue and Growth Rate, 2015 - 2026 ($Million)
6.7.2. Market Revenue and Forecast, By Region, 2015 - 2026 ($Million)

CHAPTER 7. NORTH AMERICA GPU MARKET BY COUNTRY

7.1. North America GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
7.2. North America GPU Market Revenue Share Comparison, 2015 & 2026 (%)
7.3. U.S.
7.3.1. U.S. GPU Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
7.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
7.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
7.4. Canada
7.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
7.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
7.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
7.5. Mexico
7.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
7.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
7.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 8. EUROPE GPU MARKET BY COUNTRY

8.1. Europe GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
8.2. Europe GPU Market Revenue Share Comparison, 2015 & 2026 (%)
8.3. UK
8.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
8.4. Germany
8.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
8.5. France
8.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
8.6. Spain
8.6.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.6.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.6.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
8.7. Rest of Europe
8.7.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
8.7.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
8.7.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 9. ASIA-PACIFIC GPU MARKET BY COUNTRY

9.1. Asia-Pacific GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
9.2. Asia-Pacific GPU Market Revenue Share Comparison, 2015 & 2026 (%)
9.3. China
9.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.4. Japan
9.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.5. India
9.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.6. Australia
9.6.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.6.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.6.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.7. South Korea
9.7.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.7.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.7.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
9.8. Rest of Asia-Pacific
9.8.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
9.8.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
9.8.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 10. LATIN AMERICA GPU MARKET BY COUNTRY

10.1. Latin America GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
10.2. Latin America GPU Market Revenue Share Comparison, 2015 & 2026 (%)
10.3. Brazil
10.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
10.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
10.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
10.4. Argentina
10.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
10.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
10.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
10.5. Rest of Latin America
10.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
10.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
10.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 11. MIDDLE EAST GPU MARKET BY COUNTRY

11.1. Middle East GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
11.2. Middle East GPU Market Revenue Share Comparison, 2015 & 2026 (%)
11.3. Saudi Arabia
11.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
11.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
11.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
11.4. UAE
11.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
11.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
11.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
11.5. Rest of Middle East
11.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
11.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
11.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 12. AFRICA GPU MARKET BY COUNTRY

12.1. Africa GPU Market Revenue and Growth Rate, 2015 - 2026 ($Million)
12.2. Africa GPU Market Revenue Share Comparison, 2015 & 2026 (%)
12.3. South Africa
12.3.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
12.3.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
12.3.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
12.4. Egypt
12.4.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
12.4.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
12.4.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)
12.5. Rest of Africa
12.5.1. Market Revenue and Forecast By Component, 2015 - 2026 ($Million)
12.5.2. Market Revenue and Forecast By Deployment Model, 2015 - 2026 ($Million)
12.5.3. Market Revenue and Forecast By Application, 2015 - 2026 ($Million)

CHAPTER 13. COMPANY PROFILE

13.1. S3 Graphics
13.1.1. Company Snapshot
13.1.2. Overview
13.1.3. Financial Overview
13.1.4. Type Portfolio
13.1.5. Key Developments
13.1.6. Strategies
13.2. Advanced Micro Devices (AMD)
13.2.1. Company Snapshot
13.2.2. Overview
13.2.3. Financial Overview
13.2.4. Type Portfolio
13.2.5. Key Developments
13.2.6. Strategies
13.3. Siemens AG
13.3.1. Company Snapshot
13.3.2. Overview
13.3.3. Financial Overview
13.3.4. Type Portfolio
13.3.5. Key Developments
13.3.6. Strategies
13.4. Autodesk
13.4.1. Company Snapshot
13.4.2. Overview
13.4.3. Financial Overview
13.4.4. Type Portfolio
13.4.5. Key Developments
13.4.6. Strategies
13.5. ScaleMatrix
13.5.1. Company Snapshot
13.5.2. Overview
13.5.3. Financial Overview
13.5.4. Type Portfolio
13.5.5. Key Developments
13.5.6. Strategies
13.6. Amazon Web Services
13.6.1. Company Snapshot
13.6.2. Overview
13.6.3. Financial Overview
13.6.4. Type Portfolio
13.6.5. Key Developments
13.6.6. Strategies
13.7. Qualcomm
13.7.1. Company Snapshot
13.7.2. Overview
13.7.3. Financial Overview
13.7.4. Type Portfolio
13.7.5. Key Developments
13.7.6. Strategies
13.8. Cogeco Communications
13.8.1. Company Snapshot
13.8.2. Overview
13.8.3. Financial Overview
13.8.4. Type Portfolio
13.8.5. Key Developments
13.8.6. Strategies
13.9. PTC
13.9.1. Company Snapshot
13.9.2. Overview
13.9.3. Financial Overview
13.9.4. Type Portfolio
13.9.5. Key Developments
13.9.6. Strategies
13.10. Dassault Systems
13.10.1. Company Snapshot
13.10.2. Overview
13.10.3. Financial Overview
13.10.4. Type Portfolio
13.10.5. Key Developments
13.10.6. Strategies
13.11. Penguin Computing
13.11.1. Company Snapshot
13.11.2. Overview
13.11.3. Financial Overview
13.11.4. Type Portfolio
13.11.5. Key Developments
13.11.6. Strategies
13.12. Google
13.12.1. Company Snapshot
13.12.2. Overview
13.12.3. Financial Overview
13.12.4. Type Portfolio
13.12.5. Key Developments
13.12.6. Strategies
13.13. Nimbix
13.13.1. Company Snapshot
13.13.2. Overview
13.13.3. Financial Overview
13.13.4. Type Portfolio
13.13.5. Key Developments
13.13.6. Strategies
13.14. IBM
13.14.1. Company Snapshot
13.14.2. Overview
13.14.3. Financial Overview
13.14.4. Type Portfolio
13.14.5. Key Developments
13.14.6. Strategies
13.15. NVIDIA
13.15.1. Company Snapshot
13.15.2. Overview
13.15.3. Financial Overview
13.15.4. Type Portfolio
13.15.5. Key Developments
13.15.6. Strategies
13.16. Intel
13.16.1. Company Snapshot
13.16.2. Overview
13.16.3. Financial Overview
13.16.4. Type Portfolio
13.16.5. Key Developments
13.16.6. Strategies
13.17. Microsoft
13.17.1. Company Snapshot
13.17.2. Overview
13.17.3. Financial Overview
13.17.4. Type Portfolio
13.17.5. Key Developments
13.17.6. Strategies
13.18. Others
13.18.1. Company Snapshot
13.18.2. Overview
13.18.3. Financial Overview
13.18.4. Type Portfolio
13.18.5. Key Developments
13.18.6. Strategies

CHAPTER 14. RESEARCH APPROACH

14.1. Research Methodology
14.1.1. Initial Data Search
14.1.2. Secondary Research
14.1.3. Primary Research
14.2. Assumptions and Scope

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