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1 comment   Listen   Print   article:361636:6::0
In the Media

article imageGamers disagree with critics over 'Call of Duty: Ghosts' 

By Stan Rezaee
Nov 6, 2013 in Gaming
'Call of Duty: Ghosts' was released on November 5 and has been highly praised by many critics. However it has also been heavily panned by most of the gamer community.
Call of Duty: Ghosts holds a 74/100 rating on MetaCritics by professional game critics while gamers have given it a rating of 2.0/10. The same goes for Gamespot.com which gave it an 8/10 while the average user review is 4.4/10.
The most common critic gamers have is that despite the hype of a new game engine along with improved gameplay mechanism, its overall setup is no different from Black Ops II or Modern Warfare 3. This contradicts critics who have praised the games for improving the multiplayer experience by adding unique features.
Not all critics have been impressed, Dean Takahashi of GameBeat (the video game branch of VentureBeat) was very critical of how its formulaic setup will cause gamers to enjoy the experience less when compared to previous Call of Duty-games.
While Takahashi did give the game an 80/100, he has stated: Call of Duty has grown as a franchise in part because Activision has staffed up its studios so much that they can produce quality games every single year. That has helped the series grow enormously and given it a budget that other game studios would only dream of. But we’ve just crossed the line on one of the risks. And that is that last year’s game was better than this year’s. And that’s a hard thing to recover from.
However Jim Sterling, Reviews Editor of Destructoid.com, has not been so forgiving when he gave Call of Duty: Ghosts a 5/10 while stating: Call of Duty may have picked up a reputation as one of the laziest, most callously developed cash cows in the business, but I've always believed that reputation was undeserved. Call of Duty: Ghosts, however, with its slapdash campaign and unambitious multiplayer, contains enough factory-standard cynicism to earn itself plenty of scorn. Nothing Ghosts does is especially bad, but nothing Ghosts does is worth paying any attention to.
The divide between critics and gamers may add fuel to the controversy that most of the video game media act as the public relations division of the industry. Many gamers have been quick to point out to the lack of journalistic ethics along with how critics have failed their duty for fear of losing advertising revenue.
Call of Duty: Ghosts is the tenth game in the popular series that has sold over 100 million copies and on average has 40 million active players a month. The game has players take on the role as operatives of the Ghosts as they wage a war against the Federation in an attempt to defend Americas sovereignty.
article:361636:6::0
More about Call of Duty Ghosts, Call of duty, Video games, Media ethics
 
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