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article imageMyst creators go to Kickstarter to fund new game

By Andrew Ellis     Oct 19, 2013 in Entertainment
After the game Myst was released in 1993, it became a classic. Now its creators are developing a new game, and they're asking the fans for some help — $1.1 million worth of help.
According to BBC News, Cyan Worlds has launched a Kickstarter campaign to fund what they said will be a "basic version" of the game, titled Obduction.
BBC News also reported that this game is meant to be the "spiritual successor" to Cylan Worlds' previous games, Myst and Riven. It will also use game development engine Unreal 4 which is responsible for the graphics in games like BioShock: Infinite and Borderlands 2, according to GigaOM.
Obduction, like its predecessors, will be a first-person perspective game that begins with the player being brought to an alien world, according to BBC News. It requires the player to solve intricate puzzles, explore the world they have been brought to, and figure out why they were brought there in the first place.
There are many incentives, according to CNET, for giving money to the campaign. $25 gets you a digital download of the game for Microsoft Windows or Mac OS X, and for $850 developer will put a little "easter egg" in the game that only you will know how to find.
If the $1.1 million goal is reached by its deadline, then Cyan Worlds will be able to release the game in 2015, according to CNET. If funding surpasses the goal, then the company will use it to make the gaming experience better and make it available outside the PC, according to BBC News.
Cyan Worlds said the reason it chose the popular crowdfunding site was because it brought them closer to fans, gave them control of the game, and allowed people who gave money to have an "intimate link to the project," according to BBC News.
Myst was a first-person adventure game released in 1993 that used an "unconventional storyline" and relied on the then new CD-ROM, according to GigaOM. It went on to sell 6 million copies and wasn't passed up until The Sims in 2002.
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