The game worlds on NINTENDO GAMECUBE this fall will be filled with the boundless innovation of
Animal Crossing, an epic tale of dinosaur rescue in
Star Fox Adventures, and the unbridled merriment of
Super Mario Sunshine.
This week Nintendo kicks-off “Non-Stop Nights of Nintendo,” a launch schedule, with practically a game-a-day from October through December, featuring dozens of game releases designed for teen and mature players.
The cornerstones of the line-up are the launches of two of the most wildly anticipated exclusive NINTENDO GAMECUBE titles,
Metroid Prime (Nov. 18) and Capcom’s
Resident Evil 0 (Nov. 12). But these games are only a start. Before New Year’s Eve, older players will see their favorite game genres flooded with titles featuring traditional and extreme sports, racing, fighting and first-person-shooters, building the NINTENDO GAMECUBE library to a total of 180 games by year’s end.
“Nintendo has always delivered innovative, high-quality interactive entertainment, and it's only logical to see them more aggressively push to increase their appeal among an older audience,” says Jerry Madaio, vice president, merchandising, Electronics Boutique. “Standout titles like
Metroid Prime and
Resident Evil 0 achieve that goal.”
“For more than 20 years, Nintendo has justifiably earned its reputation as the only company capable of creating hit games for all ages, across all cultures,” says Peter MacDougall, executive vice president, sales and marketing, Nintendo of America Inc. “But this fall, NINTENDO GAMECUBE owners will find that same emphasis on top-quality and riveting thrills inside games with decidedly more mature environments.”
Aside from
Metroid Prime and Resident Evil 0, Nintendo also released the exclusive, psychological thriller
Eternal Darkness: Sanity’s Requiem in June. Among the upcoming NINTENDO GAMECUBE releases through the end of the year are:
Star Wars: Bounty Hunter from
LucasArts; FIFA 2003, Knockout Kings 2003, Medal of Honor: Frontline and
James Bond: Nightfire from Electronic Arts;
Tom Clancy’s Ghost Recon from
Die Hard Vendetta from Vivendi Universal; X-Men: Next Dimension and Tony Hawk’s Pro Skater 4 from Activision; Batman: Dark Tomorrow from Kemco; TimeSplitters 2 from Eidos; Sega Sports: NHL 2003 and Phantasy Star Online Episode I & II from Sega; Baldur’s Gate: Dark Alliance from Interplay; Mortal Kombat: Deadly Alliance from Midway; Black and Bruised from Majesco, and many more.
Since the release of its first home video game system in 1983, Nintendo has sold more than 1.6 billion video games worldwide, creating enduring industry icons such as Mario and Donkey Kong and launching such franchises as Zelda and Pokémon. As a wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.
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