IGN Entertainment has released a new video for the upcoming North American port of “Ni No Kuni: Wrath of the White Witch” which is exclusively for the Playstation 3. Originally, the Japanese port was made for the Nintendo 3DS console. The the game is published by Namco Bandai while it is jointly developed by the video game company Level-5 and the anime company Studio Ghibli. In this video, the mechanics of game's battle system are revealed. Despite the storyline and visual effects, the game play system can be considered appealing to hardcore role-playing game fans.
The game play system is not turn-based like games such as many of the “Final Fantasy” or “Xenosaga” titles. This battle system is more paced for real-time action similar to the “Tales,” “.hack//,” and the “Kingdom Hearts” series. Just because the battle system is more action pace does not mean it's going to be a breeze to get through.
From what the IGN editor explains in the video, use of creatures called “Familiars” are encouraged. While you start off with some that are given to you, you can catch wild Familiars as you progress through the game; but, you can't simply just catch them. Further aspects of the battle system are items, equipment, and skills. This is similar to the “Shin Megami Tensei” series in which you capture “devils” to employ at your side.
While the game looks very child-like, the game plays like any real-time action role-playing game. Ni No Kuni: Wrath of the White Witch is due out sometime in January of 2013.