Capcom has requested that Invader Games stop its development of Resident Evil 2: Reborn, an unofficial remake built using the Unreal 4 engine, while inviting them to join the development team working on the official remake.
Invader Games made the announcement on Facebook while thanking fans for their support and Capcom for recognizing what they have accomplished. The post stated: Even though we cannot complete the project of Resident Evil 2 Reborn, we’re happy that what we’ve shown has achieved consents from worldwide fans and especially has been noticed from Capcom itself. We promise that the work done until now will be useful for future projects, we won’t disappoint your and our expectations.
The announcement comes a week after Capcom approved a proposed remake of Resident Evil 2 following the growing demand from fans. The remake is expected to be released for the PlayStation 4, Xbox One and PC.
Resident Evil 2 was the second game in the horror series and has been hailed as the best title in the series along with being one of the greatest horror games of all time. The game was first released in 1998 for the PlayStation then ported over to the PC, Nintendo 64, and Sega Dreamcast.